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| Lista Comenzilor Din Counter-Strike + Explicatii | |
| Autor | Mesaj |
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Admin[RevOlliNe|eTc.] Fondator
Mesaje : 118 Puncte : 346 Reputatie : 2 Data de inscriere : 13/10/2011 Varsta : 31 Localizare : Ploiesti
| Subiect: Lista Comenzilor Din Counter-Strike + Explicatii Dum Oct 23, 2011 8:07 am | |
| - Citat :
- 1 _snd_mixahead 0.100 - audio sets sound mixahead value - similar to s_mixahead in Quake2 - can fix stuttering issues with some sound cards
2 _vid_default_mode 0 - video sets default video mode (screen resolution) 3 _vid_default_mode_win 3 - video sets default windowed video mode (screen resolutoin) 4 _vid_wait_override 0 - video sets video wait override 5 _windowed_mouse 0 - enables mouse in windowed mode 6 +attack - primary fire 7 +attack2 - secondary fire - *see special 8 +back - move backwards 9 +camdistance - chase cam moves chase cam perspective away from - *works only if thirdperson is activated 10 +camin - chase cam moves chase cam forward - *works only if thirdperson is activated 11 +cammousemove - chase cam moves chase with mouse - *works only if thirdperson is activated 12 +camout - chase cam moves chase cam backward - *works only if thirdperson is activated 13 +campitchdown - chase cam decreases chase cam pitch to look down - *works only if thirdperson is activated 14 +campitchup - chase cam increases chase cam pitch to look up - *works only if thirdperson is activated 15 +camyawleft - chase cam tilts chase cam left - *works only if thirdperson is activated 16 +camyawright - chase cam tilts chase cam right - *works only if thirdperson is activated 17 +det20 - sets detpack with 20 second timer - *demo class only 18 +det5 - sets detpack with 5 second timer - *demo class only 19 +det50 - sets detpack with 50 second timer - *demo class only 20 +duck - crouches 21 +forward - moves forward 22 +ip xxx.xxx.xxx.xxx sets ip address 23 +jlook - joystick enables joystick to look around 24 +jump - jumps 25 +klook - enables the keyboard to look around 26 +left - strafes left 27 +lookdown - looks down 28 +lookup - looks up 29 +mlook - mouse enables mouse to look around 30 +movedown - moves down - *climbing down a ladder, swimming down 31 +moveleft -strafes left 32 +moveright -strafes right 33 +moveup -moves up - *climbing up a ladder, swimming up 34 +reload -reloads current weapon 35 +right -strafes right 36 +showscores -shows scores and pings 37 +speed -forces to walk if always run is enabled, and forces to run if always run is disabled 38 +strafe -strafe modifier - while this is held down, use direction keys to strafe in different directions 39 +use -uses an item- such as a button, machine gun, etc. 40 addip - adds an ip address to the filterban list - * use 0 minutes to make the addition permanent 41 alias "cmd1; cmd2" -binds commands together in an alias to perform mutiple tasks at the hit of one button 42 allowupload - uploading/ downloading toggles the uploading of local decals and models to the server on/off 43 ambient_fade 100 - audio sets the distance at which ambient sounds fade away 44 ambient_level 0.300 - audio sets the sound level for ambient sounds 45 appenddemo - demo records a demo and appends it to the demo file in existence at Half-Life/Valve/demo.dem 46 autosave -enables autosave feature 47 banid - bans a from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only 48 banid kick - bans AND kicks a from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only 49 bgetmod -requests batch mod status 50 bgetsv -requests batch server list 51 bgmbuffer 4096 - audio sets the CD audio buffer size 52 bgmvolume 0 - audio toggles CD audio on/off- * 1 is on, 0 is off 53 bind -combines a with a command or alias 54 bottomcolor 6 -sets the bottom color of the model 55 brightness 1 - video enables glare reduction - *the higher the value, the brighter it gets 56 build -displays the build menu to choose from sentry or dispenser - *engineer class only 57 c_maxdistance 200 - chase cam sets the maximum distance of the chase cam 58 c_maxpitch 90 - chase cam sets the maximum pitch of the chase cam 59 c_maxyaw 135 - chase cam sets the maximum yaw of the chase cam 60 c_minidistance 30 - chase cam sets the minimum distance of the chase cam 61 c_minpitch 0 - chase cam sets the minimum pitch of the chase cam 62 c_minyaw -135 - chase cam sets the minimum yaw of the chase cam 63 cam_command 0 - chase cam toggles chase cam commands on/off - * 1 is on, 0 is off 64 cam_contain 0 - chase cam toggles chase cam auto-contain in current room on/off - * 1 is on, 0 is off 65 cam_idealdist 64 - chase cam sets the preferred distance from the model to the chase cam - *works only if thirdperson is activated 66 cam_idealpitch 0 - chase cam sets the preferred pitch for the chase cam - *works only if thirdperson is activated 67 cam_idealyaw 90 - chase cam sets the preferred yaw for the chase cam - *works only if thirdperson is activated 68 cam_snapto 0 - chase cam sets the preferred snap interval for the chase cam - *works only if thirdperson is activated 69 cancelselect -cancels selection 70 cd - audio controls CD audio - * i.e., cd stop stops the cd play, cd loop X plays track X using tracks 1-16 71 centerview -centers the s view 72 changeclass -displays the change class menu 73 changelevel client/- changes the map and maintains -connections 74 changelevel2 client/- continues the current game on a new map 75 changeteam -displays the team change menu 76 chase_back 100 - chase cam sets the preferred chase cam distance from the when backing up 77 chase_right 0 - chase cam sets the preferred offset to the side for the chase cam 78 chase_up 16 - chase cam sets the preferred offset up for the chase cam 79 cl_adaptive -displays time, dropped packet %, average latency, up/down rates, and frames per second (FPS) 80 cl_allow_download 0 - uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off 81 cl_allow_upload 0 - uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off 82 cl_allowdownload 0 - uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off 83 cl_allowupload 0 - uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off 84 cl_anglespeedkey 0.670 -sets the speed that the direction keys change the view angle 85 cl_appendmixed 0 - audio toggles the forcing the playing of mixed sounds as sequential sounds instead - * 1 is on, 0 is off 86 cl_backspeed 400 -sets the backup speed of a - number can only go as fast as a particular server allows 87 cl_bitcounts -shows list of bits received for each , with delta values 88 cl_bob 0.010 -sets the amount that the view bobs while the is running 89 cl_bobcycle 0.800 -sets how frequently the view of a bobs while running 90 cl_bobup 0.500 -sets the amount that the view of a bobs while 91 cl_download_ingame 0 - uploading/ downloading toggles downloads of models and decals during a game - * 1 is on, 0 is off 92 cl_download_max 0 - uploading/ downloading sets the maximum number of files downloaded from a server 93 cl_downloadinterval 1 - uploading/ downloading sets the minimum time in between downloads from a server 94 cl_forwardspeed 400 -sets the forward speed of a - *can only go as fast as the server allows 95 cl_gaitestimation 1 -enables estimated stepping motion 96 cl_gg 0 -toggles game gauge mode - * 1 is on, 0 is off 97 cl_himodels -toggles higer quality models - * 1 is on, 0 is off 98 cl_messages -shows server messages 99 cl_movespeedkey 0.300 -sets movement speed for keyboard use 100 cl_nodelta -toggles delta compression - * 1 is on, 0 is off 101 cl_nopred 0 -toggles client-side prediction - * 1 is on, 0 is off 102 cl_pitchdown -sets the maximum angle to look down - *default is 89 103 cl_pitchspeed 225 -sets the speed at which the pitch changes 104 cl_pitchup -sets the maximum angle to look up - *default is 89 105 cl_pred_fraction 0.5 -sets the client-side prediction faction - *closer to 1.0 is more prediction 106 cl_pred_link 1 -sets the client-side prediction link value 107 cl_pred_maxtime 255 -sets the maximum client-side prediction time 108 cl_predict_s 1 -toggles prediction of other s - * 1 is on, 0 is off 109 cl_print_custom -displays loaded custom .wad files or decals 110 cl_resend 3 -sets the resend count 111 cl_rollangle 2 - video sets the view tilt angle for roll motion 112 cl_rollspeed 200 - video sets the view tilt speed 113 cl_shownet 0 -toggles the display of network packet numbers - * 1 is on, 0 is off 114 cl_showsizes 0 -toggles the display of network packet size graph - * 1 is on, 0 is off 115 cl_sidespeed 400 -sets the strafing speed of a 116 cl_skycolor_b 0 - video sets the blue component of the sky color 117 cl_skycolor_g 0 - video sets the green component of the sky color 118 cl_skycolor_r 0 - video sets the red component of the sky color 119 cl_skyname - video sets the sky pattern - * such as cl_skyname desert 120 cl_skyvec_x 0 - video sets the sky pattern position x-coordinate 121 cl_skyvec_y 0 - video sets the sky pattern position y-coordinate 122 cl_skyvec_z 0 - video sets the sky pattern position z-coordinate 123 cl_slist 10 -sets the number of servers in the serverlist 124 cl_solid_s 1 -toggles solid models - * 1 is on, 0 is off 125 cl_timeout 305 sets the inactivity time brfore a -times out 126 cl_upload_max 0 sets the maximum number of files a -can upload to a server 127 cl_upspeed 320 -sets the speed of a when he climbs up 128 cl_usr -displays user HUD information 129 cl_view -displays list of current on-screen entities 130 cl_waterdist 4 -sets the underwater distance 131 cl_yawspeed 210 -sets the turning speed - * only will go as fast as a server allows 132 clear -clears the console screen 133 clearlist -clears the server list 134 clientport 27005 -sets the port that the -will use to connect to a server 135 cmd -can use this in conjunction with a command 136 cmdlist client/server all lists all of the console commands - * if you type cmdlist a, it will only list those commands that begin with the letter a, and so on - also, cmdlist log logfile writes the list to C:logfile 137 con_notifytime 4 sets -notification time 138 connect -connects to a server with the used ip address 139 contimes shows n overlay lines - * n = 4 to 64 140 coop 0 toggles cooperatice play mode - * 1 is on, 0 is off 141 crc displays the crc value for the map at maps.bsp 142 crosshair 0 -toggles the crosshair on/off - * 1 is on, 0 is off 143 customrsrclist issues a resource request 144 cvarlist client/server all lists all the console variables in the console - * cvar log filename will write this list to the file C:filename 145 d_spriteskip 146 dc 0 -toggles the display of the class briefings - * 1 is on, 0 is off 147 deathmatch 0 toggles deathmatch mode - * 1 is on, 0 is off 148 decalfrequency - sets how frequently s can display their logo - * default is 30 149 default_fov 90 -sets the default field of view in degrees - * smaller number is a smaller angle of view, while a larger number is a larger field of view 150 demos - demo runs a loop of demos set with startdemos 151 detdispenser -remotely detonates ammo dispenser - * engineer class only 152 developer 0 mod authors developers toggles on/off special developer debug console messages - * 1 is on, 0 is off 153 discard -drops unusable ammo 154 disconnect -disconnects a from a server 155 displaysoundlist 0 - audio toggles on/off a list of all loaded sounds - * 1 is on, 0 is off 156 download - uploading/ downloading begins downloading files from a server - * only if cl_download_ingame is set to 1 157 drop- server disconnects a -from a server 158 echo "message" -echos text to the console - * useful for letting a know that a script or .cfg file was loaded successfully 159 edgefriction 2 sets the amount of friction between s and objects 160 enableconsole -enables the console screen 161 endmovie -ends a currently ongoing movie 162 entities mod authors developers lists currently loaded entities 163 envmap creates the 6 .bmp images for sky boxes from the s current position 164 escape -acts as key by hiding the console and cancelling selections 165 exec client/server all executes a script of .cfg file 166 exit client/server all closes a game or dedicated server program to windows without confirmation 167 fakelag 0 -simulates lag - * the higher the number, the more simulated lag 168 fakeloss 0 -simulates packet loss - * the higher the value, the more simulated packet loss 169 feign -fake death - * spy class only 170 filterban 0 - toggles ip banning - * 1 is on, 0 is off 171 firstperson -enables first person viewing of the game 172 flaginfo -displays flag status 173 flush flushes the memory and reloads the map 174 fly 175 force_centerview -forces the s view to look straight ahead 176 fps_lan 31 -sets the maximum framerate on a LAN game 177 fps_modem 31 -sets the maximum framerate in an internet game 178 fps_single 80 -sets the maximum framerate in a single game 179 fullinfo displays user information 180 fullserverinfo displays server information 181 gamma 3 - video sets the gamma level 182 getcertificate -gets certificate from WON 183 getsv -lists each servers ip address and the total number of servers 184 gg - demo runs the game gauge benchmark using - * cl_gg must be set to 1 185 gl_affinemodels 0 - video 186 gl_alphamin 0.250 - video sets the minimum alpha blending level 187 gl_clear 0 - video toggles visual quality - * cracks between textures show when set to 1 188 gl_cull 1 - video toggles rendering of visible objects only - * 1 is on, 0 is off, and 0 will lower fps 189 gl_d3dflip 0 - video toggles reversed rendering order for D3D 190 gl_dither 1 - video toggles dithering - * 1 is on, 0 is off 191 gl_dump - video lists the data for the video card: vendor, renderer, version, and extensions used 192 gl_flipmatrix 0 - video toggles special crosshair fix when using the 3DNow! 3Dfx MiniGL - * 1 is on, 0 is off 193 gl_keeptjunctions 0 - video toggles showing of cracks between textures - * 1 is on, 0 is off, with 1 being the better quality and slower fps 194 gl_lightholes 0 - video toggles light holes - * 1 is on, 0 is off 195 gl_log - video writes graphic debug messages to 196 gl_max_size 256 - video sets the maximum texture size 197 gl_monolights 0 - video toggles a uniform light source with no shadows - * 1 is on, 0 is off, and works in OpenGL only 198 gl_nobind 0 - video toggles the replacement of textures with alphanumeric characters - * 1 is on, 0 is off 199 gl_overbright 0 - video toggles maximum brightness mode - * 1 is on, 0 is off 200 gl_palette_tex 0 - video toggles paletted textures - * 1 is on, 0 is off 201 gl_picmip 0 - video sets the rendering quality - * higher the number is faster but lower quality 202 gl_mip 0 - video sets the rendering quality - * higher the number is faster but lower quality 203 gl_polyoffset 4 - video sets the polygon offset - try out different values for texture flickering problems 204 gl_reporttjunctions 0 - video toggles writing T-junction reporting to the console 205 gl_round_down 3 - video sets the texture rounding down value - * higher the number faster but lower quality 206 gl_smoothmodels 0 - video toggles model smoothing - * 1 is on, 0 is off 207 gl_spriteblend 0 - video toggles blending sprite graphics - * 1 is on, 0 is off 208 gl_texels - video reports the number of texels uploaded to the video card 209 gl_texsort 0 - video toggles a texel sort - * 1 is on, 0 is off 210 gl_texturemode [type] - video sets the rendering mode in order from the lowest quality but fastest to highest quality which is slower - * [type] options are: gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (these two deal with bilinear filtering) and gl_nearest_mipmap_linear, gl_linear_mipmap_linear (which deals with trili 211 gl_wateramp 0.300 - video 212 gl_zmax 4096 - video sets the maximum size for the Z-Buffer 213 gl_ztrick 1 - video toggles the speeding up of 3Dfx rendering - * 1 is on, 0 is off 214 god -god mode makes invincible - * sv_cheats must be set to 1 215 graphheight 64 -sets the height of the r_netgraph display 216 graphhigh 512 -sets the maximum value of the r_netgraph display 217 graphmean 1 -sets the mean value of the r_netgraph display 218 graphmedian 128 -sets the median value of the r_netgraph display 219 heartbeat - sends a heartbeat signal to the master server to "remind" the master server that your server is still online and available 220 hideconsole -hides the console 221 hisound 1 - audio toggles high-quality sound - * 1=22kHz, 0=11kHz 222 host_framerate 0 - sets the speed that the host/server interacts with the game 223 host_killtime 0 sets a time delay before killing the server 224 hostname - sets the server hostname 225 hostport 27015 - sets connection port for the server 226 hpkextract [all|1 idx] mod authors developers extracts files from hpk file - * opts = [all | single index] 227 hpklist mod authors developers lists the files in 228 hpkremove mod authors developers removes files from 229 hpkval mod authors developers displays the checksum value for 230 hud_centerid 0 -toggles ID display - * 1 is on, 0 is off 231 hud_deathnotice_time 6 -sets how long death messages remain onscreen 232 hud_drawhistory_time 5 -sets how long HUD item icons remain onscreen 233 hud_fastswitch 0 -toggles fast weapon switching - * 1 is on, 0 is off 234 hud_saytext_time 5 -sets how long chat messages remain onscreen 235 impulse 100 -enables flashlight 236 impulse 101 gives all weapons and ammo - * sv_cheats must be set to 1 237 impulse 201 -sprays logo decal 238 info client/server / server admin lists info on a 239 interp -enables frame interpolation 240 invlast -selects previous item in inventory 241 invnext -selects next item in inventory 242 invprev -selects previous item in inventory 243 ip xxx.xxx.xxx.xxx sets ip address 244 ip_clientport 0 -sets the -port for a TCP/IP game 245 ip_hostport 0 - sets the server port for a TCP/IP game 246 ipx_clientport 0 -sets the -port for an IPX game 247 ipx_serverport 0 - sets the server port for an IPX game 248 joyadvanced 0 - joystick These do joystick things - who the hell uses joysticks for FPSes anyway?!? 249 joyadvancedupdate - joystick 250 joyadvaxisr 0 - joystick 251 joyadvaxisv 0 - joystick 252 joyadvaxisx 0 - joystick 253 joyadvaxisy 0 - joystick 254 joyadvaxisz 0 - joystick 255 joyforwardsensitivity -1 - joystick 256 joyforwardthreshold 0.150 - joystick 257 joyname 0 - joystick 258 joypitchsensitivity 1 - joystick 259 joypitchthreshold 0.150 - joystick 260 joysidesensitivity -1 - joystick 261 joysidethreshold 0.150 - joystick 262 joystick 0 - joystick 263 joywwhack1 0 - joystick 264 joywwhack2 0 - joystick 265 joyyawsensitivity -1 - joystick 266 joyyawthreshold 0.150 - joystick 267 keys - shows the CD key info 268 kick - kicks a from a server using their name 269 kick # - kicks a from a server using their id keys # - get this # from using the "keys" command 270 kick # - kicks a from a server using their userid - get the userid from using the "users" command - **Version 4.0.1.3+ only 271 kill - suicides to respawn again 272 killserver - shuts down the server 273 lambert 1.500 274 lcd_x 0 may have something to do with lcd display monitors 275 lcd_yaw 0 may have something to do with lcd display monitors 276 lightgamma 2.500 - video sets the lighting gamma value 277 list -lists local servers found after using the slist commands 278 listdemo - demo lists information about 279 listid - lists the uniqueids in the banlist 280 listip - lists the ip addresses in the filterban list 281 load -loads a saved game 282 loadas8bit 0 - audio toggles the forcing of 8-bit (lower quality) sounds - * 1 is on, 0 is off 283 localinfo -shows local settings 284 log on log off - toggles logging 285 logaddress - sets the address for logfile when logging to a remote machine 286 logos lists decals 287 lookspring 0 - mouse toggles automatic view centering when mlook is deactivated - * 1 is on, 0 is off 288 lookstrafe 0 - mouse toggles mouse strafing when mlook is active - * 1 is on, 0 is off 289 lservercfgfile - sets the listen server config file - default is listenserver.cfg 290 m_filter 0 - mouse toggles mouse filtering (smoothing) - * 1 is on, 0 is off 291 m_forward - mouse sets the mouse forward speed sensitivity multiplier 292 m_pitch 0.022 - mouse sets the mouse pitch (up and down motion) speed sensitivity multiplier - * negative numbers result in an inverted mouselook 293 m_side 0.800 - mouse sets the mouse strafing speed sensitivity multiplier 294 m_yaw 0.022 - mouse sets the yaw speed sensitivity multiplier 295 map client/- changes the map running on server and disconnects currently connected s 296 mapcyclefile 0 - specifies the name of the list of maps to cycle through on a server - * default is mapcycle.txt 297 maps - lists maps containing 298 maxs 16 - sets maximum number of clients allowed on a server 299 mcache lists modem cache contents 300 menuselect -selects item from a menu 301 messagemode -displays to all other s on a server 302 messagemode2 -displays to only other s on same team 303 model -changes current model to 304 motd -displays the Message Of The Day from the servers motd.txt file 305 motd_display_time 8 - sets the amount of time that the motd will remain displayed on s screens 306 mp_autocrosshair 0 - toggles the use of autoaim crosshairs - * 1 is on, 0 is off 307 mp_decals 300 - sets the maximum number of decals to be displayed at a time 308 mp_falldamage 0 - toggles realistic fall damage - * 1 is on, 0 is off 309 mp_flashlight 0 - toggles use of flashlight for clients - * 1 is on, 0 is off 310 mp_footsteps 0 - toggles footstep sounds - * 1 is on, 0 is off 311 mp_forcerespawn 0 - toggles forcing clients to immediately respawn when killed - * 1 is on, 0 is off 312 mp_fraglimit 40 - sets number of frags that changes maps when reached 313 mp_friendlyfire 0 - toggles friendly fire damage from teammates - * 1 is on, 0 is off 314 mp_logecho 0 - toggles logging of echo commands - * 1 is on, 0 is off 315 mp_logfile 0 - toggles logging during multi games - * 1 is on, 0 is off 316 mp_teamlist - sets the teamnames and models used for the teams in teamplay mode 317 mp_teamplay 21 - set the flag number (such as 21 listed here) to enable teamplay with that flag numbers corresponding actions 318 mp_timelimit 25 - sets the time in minutes between map changes 319 mp_weaponstay 0 - toggles whether weapons remain after a picks them up - * 1 is on, 0 is off 320 name -used to change a s name 321 netbad simulates a bad network connection 322 netchokeloop 0 323 netmax displays maximum packets and game packets 324 netusage 0 -toggles a network usage graph - * 1 is on, 0 is off 325 new -begins a new single game 326 nextdl -downloads next file 327 noclip 0 -if turned on, s can walk through walls - * 1 is on, 0 is off, and sv_cheats must be set to 1 328 nosound 0 - audio toggles sound - * 1 is on, 0 is off 329 notarget 0 -makes s ignore you - * sv_cheats must be set to 1 330 notify 331 password - sets private server password 332 path - displays current search path 333 pausable 0 - toggles whether or not clients can pause a server game - * 1 is on, 0 is off 334 pause -pauses a game 335 ping - displays pings of all clients 336 pingservers -displays pings of servers in the serverlist 337 pingsv -pings a server at 338 play - audio plays a .wav designated by 339 playdemo - demo plays .dem at normal speed 340 playvol 9 - demo sets demo playback volume 341 pm_nostucktouch 0 342 pm_nostudio 0 343 pm_pushfix 0 344 pm_worldonly 0 345 pointfile loads maps.pts 346 port 27015 - sets the defualt server connection port 347 precache 0 -toggles preloading of all needed files at map start - * 1 is on, 0 is off 348 prespawn - 349 primegren1 -primes grenade type 1 350 primegren2 -primes grenade type 2 351 protocol 352 ptrack 353 pushlatency -100 -set this number to the inverse of your ping to help latency 354 quit client/server all exits to windows without confirmation 355 r_decals 250 -sets the maximum number of decals 356 r_drawadaptive 0 357 r_drawentities 0 -toggles drawing models and sprites - * 1 is on, 0 is off 358 r_drawviewmodel 0 -toggles drawing weapon model - * 1 is on, 0 is off 359 r_dynamic 0 - video toggles dynamic lighting - * 1 is on, 0 is off 360 r_fullbright -toggles maximum brightness in local games only - * 1 is on, 0 is off 361 r_glowshellfreq 2.2 362 r_lightmap - developers software rendering mode only - * displays one of four (0,1,2,3) possible lightmaps to view range of switched lights 363 r_lightstyle - developers software rendering mode only - * displays only specified lighting style for viewing full range of pulsing, blinking, etc. lighting effects 364 r_mirroralpha 0 -toggles reflective textures - * 1 is on, 0 is off 365 r_mmx 0 -toggles MMX xalculations for MMX cpus - * 1 is on, 0 is off 366 r_netgraph 0 -toggles graph of network conditions - *0 is off, 1 shows green = good, yellow = bad, red = horrible, 2 shows packetsize 367 r_norefresh 0 toggles clearing HUD and console before redrawing - * 1 is on, 0 is off 368 r_novis 0 toggles drawing underwater polygons - * 1 is on, 0 is off, r_wateralpha must be set to 1 369 r_shadows 0 -toggles s shadows - * 1 is on, 0 is off 370 r_speeds 0 - developers toggles average fps, draw speed and polygon info - * 1 is on, 0 is off, very useful when making maps 371 r_traceglow 0 toggles inclusion of monsters in glow sprite occlusion checking - * 1 is on, 0 is off 372 r_wadtextures 0 373 r_wateralpha 0 -toggles alpha blending underwater - * 1 is on, 0 is off, r_novis must be set to 1 374 rate 5000 -sets -data rate - * 1000 - 5000 for modems, and 10000+ for LAN 375 rcon rcon client/- remote console command of a server - * must be given first by rcon -before any commands will be accepted by the server 376 rcon_address - sets the rcon ip address 377 rcon_password - sets the rcon password 378 rcon_port 27015 - sets the rcon console port 379 reconnect -reconnects to the current server 380 record - demo begins to record a demo and saves it to Half-LifeValve.dem 381 registered 0 - 382 reload client/- reloads current map 383 removedemo demo removes a segment from 384 removeid - removes uniqueid from being banned on a server - **Version 3.0.1.3 / 4.0.1.3+ only 385 removeip - removes ip address from the filterban list 386 resourcelist -lists all loaded resources 387 resources -lists loaded decals 388 restart client/- restarts the current map and cleans the slate 389 retry -tries four more times to connect to a server that has already failed four connect attempts 390 room_delay 0.3 - audio 3D sound setting 391 room_dlylp 2 - audio 3D sound setting 392 room_feedback 0.42 - audio 3D sound setting 393 room_left 0 - audio 3D sound setting 394 room_lp 0 - audio 3D sound setting 395 room_mod 0 - audio 3D sound setting 396 room_off 0 - audio 3D sound setting 397 room_refl 0 - audio 3D sound setting 398 room_refl 0 - audio 3D sound setting 399 room_rvblp 0 - audio 3D sound setting 400 room_size 0 - audio 3D sound setting 401 room_type 20 - audio 3D sound setting 402 s_2dvolume 1 - audio maximum volume at which 2D sounds are played - * range from 0 to 1.0 403 s_a3d 0.000000 - audio toggles A3D support - * 1 is on, 0 is off 404 s_automax_distance 30 - audio sets the distance for maximum sound volume 405 s_automin_distance 2 - audio sets the distance for minimum sound volume 406 s_blipdir 0 407 s_bloat 2.0 - audio bloat factor for polygons in A3D 2.0 only 408 s_buffersize 65536 - audio sets the buffer size 409 s_disable_a3d 0 - audio toggles disabling a3D - * 1 is on, 0 is off 410 s_distance 60 - audio adjust the ratio of game units to meters, affecting velocity, positioning and distance - * higher the number, the closer everything gets in audio terms - range from 0 to infinity 411 s_doppler 0.0 - audio adjusts the doppler - * 1 is on, 0 is off, range from 0 to 10, and is very sensitive 412 s_eax 0 - audio toggles EAX support - * 1 is on, 0 is off 413 s_enable_a3d - audio enables A3D support 414 s_geometry 0 - audio toggles geometry rendering in A3D 2.0 only - * 1 is on, 0 is off 415 s_leafnum 0 416 s_materials 0 417 s_max_distance 1000 - audio maximum distance from the listener before rolloff is no longer applied - * valid range from s_min_distance to infinity 418 s_min_distance 5 - audio minimum distance a source will be from the listener before rolloff is applied - * range from 0 to s_max_distance 419 s_numpolys 200 - audio maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is the same as turning off s_geometry - * range from 0 to infinity 420 s_occfactor 0.250 - audio transmission value of material - the smaller the number, the less sound passes through material - * range from 0 to 1.0 421 s_occlude 0 - audio toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is on, 0 is off 422 s_polykeep 1000000000 - audio 423 s_polysize 10000000 - audio 424 s_refdelay 4 - audio delays between a source and its closest reflection in A3D 2.0 only - higher the delay, the more time it takes between when the source and its first reflection is played - * range from 0 to 100 425 s_refgain 0.4 - audio adjusts the gain on each reflection in A3D 2.0 only, where the effects of distance are increased: high frequencies are filtered and volume lowered - * range from 0 to 10 426 s_rolloff 1.0 - audio 427 s_showtossed 0 - audio 428 s_usepvs 0 - audio 429 s_verbwet 0.25 - audio controls the wet/dry mix of reverb for A3D only - higher the number, the more wet the sounds - * range from 0 to 1.0 430 save -save current game in single only 431 saveme -calls for a medic 432 say "message" -chat with all other s on a server 433 say_team "message" - s relay a message to only your teammates 434 scr_centertime 2 sets how long server messages remain on the screen 435 scr_connectmsg "msg" displays "msg" in screens lower left 436 scr_connectmsg1 "msg" displays "msg" 1 in screens lower left 437 scr_connectmsg2 "msg" displays "msg" 2 in screens lower left 438 scr_conspeed 600 -sets the console scroll speed 439 scr_ofsx 0 -sets the screen message offset 440 scr_ofsy 0 -sets the screen message offset 441 scr_ofsz 0 -sets the screen message offset 442 scr_printspeed 7 -sets the screen message print speed 443 scr_transparentui 1 444 screenshot -captures the screen and saves it in the Half-Life/Valve directory 445 sensitivity 9 - mouse sets the sensitivity of the mouse 446 servercfgfile - sets the sercer config file - * default is server.cfg 447 serverinfo -displays the server infromation 448 serverprofile - sets the server profile 449 setdemoinfo info - demo adds information to a demo, such as a text title, play tracknum, fade or 450 setinfo -- * i.e., setinfo "ts" "0" or setinfo "dc" "0" 451 setinfo tf_id -sets the tfc clan battle id 452 shortname -displays clients name 453 showdrop 0 -toggles the display of dropped packets - * 1 is on, 0 is off 454 showinfo 0 -toggles display of all packets - * 1 is on, 0 is off 455 showpackets 0 -toggles network packet info display - * 1 is on, 0 is off 456 showpause 0 -toggles pause of graphic display - * 1 is on, 0 is off 457 showram 0 -toggles display of available ram - * 1 is on, 0 is off 458 showtriggers 0 - developers toggles display of map trigger entities - * 1 is on, 0 is off 459 sizedown -decreases screen size and increases fps 460 sizeup -increases screen size and decreases fps 461 skill 1 -sets the skill level in single and coop mode 462 skin 0 -sets the model skin 463 skipdl -skips the current download and moves on to the next, if any exist 464 skipul -skips the current upload and moves to the next, if any exist 465 slist -searches for local servers - * use list to display this list 466 slot1 -select weapon group 1 (or menu item 1) see use 467 slot2 -select weapon group 2 (or menu item 2) see use 468 slot3 -select weapon group 3 (or menu item 3) see use 469 slot4 -select weapon group 4 (or menu item 4) see use 470 slot5 -select weapon group 5 (or menu item 5) see use 471 slot6 -select weapon group 6 (or menu item 6) see use 472 slot7 -select weapon group 7 (or menu item 7) see use 473 slot8 -select weapon group 8 (or menu item see use 474 slot9 -select weapon group 9 (or menu item 9) see use 475 slot10 -select weapon group 10 (or menu item 10) see use 476 snapshot -takes a screenshot 477 snapto 478 snd_noextraupdate 0 - audio toggles extra sound system updates - * 1 is on and only use if having problems, 0 is off 479 snd_show 0 - audio toggles the display of which sounds are being played - * 1 is on, 0 is off 480 soundfade - audio sets the soundfade parameters - * = <%>[] 481 soundinfo - audio displays the number of stereo channels, samples, samplebits, speed DMA, and sound channels 482 soundlist - audio displays a list of all loaded sounds 483 spawn -spawns a back into the game 484 speak -to say something over the intercom - * try: hello, #000000, mesa, you, go alert 485 special -displays the special menu for each class 486 spectator 0 -toggles entering a game as a spectator - * 1 is on, 0 is off - spectator mode does not currently work 487 startdemos - demo begins playing demos in a loop 488 startmovie - demo plays a movie 489 status - lists each -and the following info for each client: user#, frags, name, framerate, latency, ping, packet drop % 490 stop - demo stops the recording of a demo 491 stopdemo - demo stop the playing of a demo 492 stopsound - audio stops playing the current sound 493 stuffcmds - used to initialize -console commands from server and restarts server and then does some funky thing to the server display 494 suitvolume 0.220000 - audio sets the volume of the HEV suit 495 sv_accelerate 10 - sets the acceleration for a server 496 sv_aim 0 - toggles auto-aim for clients - * 1 is on, 0 is off 497 sv_airaccelerate 10 - sets the movement speed while is in the air 498 sv_airmove 0 - toggles clients ability to move in the air 499 sv_allow_download - enables ability of clients to download maps and decals 500 sv_allow_upload - enables ability of clients to upload models and decals 501 sv_allowdownload 0 - toggles the ability of clients to download maps and decals - * 1 is on, 0 is off 502 sv_allowupload 0 - toggles the ability of clients to upload models and decals - * 1 is on, 0 is off 503 sv_bounce 0 - toggles bounce pads - * 1 is on, 0 is off 504 sv_challengetime 15 - sets the time allowed for clients to connect to a game 505 sv_cheats 0 - toggles cheats - * 1 is on, 0 is off 506 sv_clienttrace 3.5 - sets the -bounding box for collisions 507 sv_clipmode 0 - toggles -clipping mode - * 1 is on, 0 is off 508 sv_friction 4 - sets friction 509 sv_gravity 800 - sets level of in-game gravity 510 sv_idealpitchscale 0.800 - sets the pitch preference 511 sv_lan 0 - toggles LAN server mode - * 1 is on, 0 is off 512 sv_language 0 - sets language 513 sv_logrelay 514 sv_maxrate 5000 - sets the maximum data rate allowed on a server - good for HPB only servers - **Version 3.0.1.3/4.0.1.3+ only 515 sv_maxspectators 8 - sets the maximum number of spectators - spectator mode does not currently work 516 sv_maxspeed 500 - sets the maximum speed for all clients 517 sv_maxvelocity 2000 - sets the maximum velocity 518 sv_minrate 8000 - sets the minimum data rate allowed on a server - good for LPB only servers - **Version 3.0.1.3/4.0.1.3+ only 519 sv_netsize 0 - sets the maximum network packet size - * 0 = auto 520 sv_newunit 0 - 521 sv_password 0 - sets a password for clients to enter a server 522 sv_print_custom - gives me SZ_Overflow error and then exits server 523 sv_sendvelocity 1 - 524 sv_showcmd 0 - 525 sv_skyname 0 - sets the sky texture 526 sv_smartdelta 1 - 527 sv_spectalk 1 - toggles allowing spectator clients to chat - * 1 is on, 0 is off - spectator mode does not currently work 528 sv_spectator_password 0 - sets a password for clients to enter spectator mode - spectator mode does not currently work 529 sv_spectatormaxspeed 500 - sets the maximum movement speed of spectators - spectator mode does not currently work 530 sv_stepsize 18 - sets monster and auto step-up size - * larger values allows auto-climbing of steeper slopes 531 sv_stopspeed 100 - speed at which the stops when running forward, back, left or right 532 sv_timeout 65 - sets the timeout inactivity limit 533 sv_type - enables server cpu and os type to be given out on server queries 534 sv_upload_maxsize 0 - sets the maximum upload file size 535 sv_wateraccelerate 10 - sets the in-water acceleration of clients 536 sv_wateramp 0 - 537 sv_waterfriction 1 - sets friction underwater 538 sv_zmax 4096 - sets the maximum zbuffer size 539 swapdemo - demo swaps two segments positions inside a demo 540 team 0 - toggles team mode - * 1 is on, 0 is off 541 team1_color - sets team1 color 542 team1_model - sets team1 model 543 team1_name - sets team1 name 544 team1_skin - sets team1 skin 545 team2_color - sets team2 color 546 team2_model - sets team2 model 547 team2_name - sets team2 name 548 team2_skin - sets team2 skin 549 tell -speks a message 550 texgamma 2 -possibly sets the gamma of the text? 551 thirdperson -enables third-person view 552 throwgren -throws the grenade type last primed with primegren1 or primegren2 553 timedemo - demo plays .dem at max fps and reports average fps 554 timerefresh - spins in plave and reports average fps for the spinning view 555 toggleconsole -toggles the console screen - * usually bound to ~ 556 topcolor 30 -sets the model top color 557 traceralpha 0.500 -sets tracer bullet alpha component 558 tracerblue 0.400 -sets tracer bullet blue component 559 tracergreen 0.800 -sets tracer bullet green component 560 tracerlength 0.800 -sets the tracer bullet length 561 traceroffset 30 -sets the tracer bullet offset 562 tracerred 0.800 -sets the tracer bullet red component 563 tracerspeed 6000 -sets the tracer bullet speed 564 unbind -removes binding to key 565 unbindall -removes all key binds 566 uprate -displays the transmission rate to a server 567 use -uses an item or weapon, such as use weapon_knife 568 user -lists model color, name, rate, and model for specified user 569 users - lists all s with their corresponding userids (#s generated by server) and uniqueids (id # unique per cd key and assigned by WON) - **Version 3.0.1.3/4.0.1.3+ only
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